Lone Fury Arcade Shooter for play.date
A downloadable game
A rogue star-fighter, betrayed by his command, takes revenge by blazing a lone war against the alien fleets. Fight, destroy, and reclaim your legacy among the stars!
Lone Fury is a top down arcade shooter inspired by classic 80's coin-op arcade games. Play is open ended and levels are generated on the fly with increasing difficulty. There's also a permanent local high score table.
Controls:
Crank or
to steer your ship.
or
to fire.
This is a completed play.date project written in Lua with the Play.Date SDK.
The github repository is here: https://github.com/stuartbnicholson/lonefury
Download
Download
LoneFury_v011.pdx.zip 776 kB
Development log
- Lone Fury v1.1 Released!35 days ago
- Eco Friendly Fury37 days ago
- Lone Fury v010 Uploaded55 days ago
- Lone Fury v008 Uploaded64 days ago
- Lone Fury v007 Uploaded67 days ago
- Lone Fury v006 Uploaded68 days ago
- Lua Memory Consumption Tips71 days ago
- Lone Fury Github Repo75 days ago
Comments
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I remember playing Bosconian on the Amstrad CPC many years ago, and I'm definitely worse at this :D but going to persevere till I actually take down a space station...
Very cool coding!
Cheers! Still tweaking a few things. Next release has a random fixed maps mixed in too for extra amusement - THEN I'll put it down and move on :)
I just sideloaded your game, and I like it. Feels very faithful to the Bosconian inspo. I might like the steering tweaked, maybe a quicker turn/1:1 crank position:direction, or a boost mechanic, but I'm enjoying it so far. Good work.
Cheers! Interesting suggesting about the 1:1 cranking. Could be an input option perhaps. I was pleasantly surprised how well the crank works for this kind of top down input.
I love the crank for this sort of input, and I was surprised because it seemed so odd to me at first glance. But games like IFO/Core Fault/Oom/Whitewater Wipeout that use 1:1 (though WW also has acceleration and momentum at play) always feel very satisfying to me and it seems like it would be a good fit for a game like this. But that's a minor quibble about an already enjoyable experience. It's solid, and I'd been missing Bosconian since my Namco plug-n-play stick went analog up a few years back, so this was a welcome site when I saw it pop up.
Latest version includes 1:1 crank and ... I confess you are correct. I find myself enjoying 1:1 much more, makes the ship feel more nimble. I'm also about to add a few lines to save your preferences so the game remembers when you've turned 'Fixed Crank' on.
It's way cool you tried it and added it as an option. I'm gonna sideload it now and see how it feels. Thank you!
No worries. Play.date Lua makes it easy to make fast changes to try stuff out.